#include "Point.h"

Point::Point(int x, int y){
	setX(x);
	setY(y);
}

Point::~Point(){
}

int Point::getX(){
	return x;
}

int Point::getY(){
	return y;
}

void Point::setX(int x){
	this->x = x;
}

void Point::setY(int y){
	this->y = y;
}
